XRWebGLLayer.framebufferWidth
The read-only XRWebGLLayer property framebufferWidth specifies the width of the framebuffer, in pixels.
You can get the height of the framebuffer using the framebufferHeight property.
Value
The width in pixels of the XR device's framebuffer. Each of the framebuffer's attachments (pixel, depth, color, and/or stencil buffers, for example) are all this many pixels wide.
Examples
This snippet fetches the framebuffer's width and height for later use.
let glLayer = xrSession.renderState.baseLayer; gl.bindFramebuffer(gl.FRAMEBUFFER, glLayer.framebuffer); frameWidth = glLayer.framebufferWidth; frameHeight = glLayer.framebufferHeight;
Specifications
| Specification |
|---|
| WebXR Device API # dom-xrwebgllayer-framebufferwidth |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
framebufferWidth |
79 |
79 |
No |
No |
No |
No |
No |
79 |
No |
No |
No |
11.2 |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/XRWebGLLayer/framebufferWidth