CanvasRenderingContext2D.restore()
The CanvasRenderingContext2D.restore()
method of the Canvas 2D API restores the most recently saved canvas state by popping the top entry in the drawing state stack. If there is no saved state, this method does nothing.
For more information about the drawing state, see CanvasRenderingContext2D.save()
.
Syntax
void ctx.restore();
Examples
Restoring a saved state
This example uses the save()
method to save the default state and restore()
to restore it later, so that you are able to draw a rect with the default state later.
HTML
<canvas id="canvas"></canvas>
JavaScript
const canvas = document.getElementById('canvas'); const ctx = canvas.getContext('2d'); // Save the default state ctx.save(); ctx.fillStyle = 'green'; ctx.fillRect(10, 10, 100, 100); // Restore the default state ctx.restore(); ctx.fillRect(150, 40, 100, 100);
Result
Specifications
Specification |
---|
HTML Standard (HTML) # dom-context-2d-restore-dev |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
restore |
1 |
12 |
1.5 |
9 |
≤12.1 |
2 |
1 |
18 |
4 |
≤12.1 |
1 |
1.0 |
See also
- The interface defining this method:
CanvasRenderingContext2D
CanvasRenderingContext2D.save()
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https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/restore