CanvasRenderingContext2D.moveTo()
The CanvasRenderingContext2D.moveTo()
method of the Canvas 2D API begins a new sub-path at the point specified by the given (x, y)
coordinates.
Syntax
void ctx.moveTo(x, y);
Parameters
x
-
The x-axis (horizontal) coordinate of the point.
y
-
The y-axis (vertical) coordinate of the point.
Examples
Creating multiple sub-paths
This example uses moveTo()
to create two sub-paths within a single path. Both sub-paths are then rendered with a single stroke()
call.
HTML
<canvas id="canvas"></canvas>
JavaScript
The first line begins at (50, 50) and ends at (200, 50). The second line begins at (50, 90) and ends at (280, 120).
var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); ctx.beginPath(); ctx.moveTo(50, 50); // Begin first sub-path ctx.lineTo(200, 50); ctx.moveTo(50, 90); // Begin second sub-path ctx.lineTo(280, 120); ctx.stroke();
Result
Specifications
Specification |
---|
HTML Standard (HTML) # dom-context-2d-moveto-dev |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
moveTo |
1 |
12 |
1.5 |
9 |
11.6 |
2 |
1 |
18 |
4 |
12 |
1 |
1.0 |
See also
- The interface defining this method:
CanvasRenderingContext2D
CanvasRenderingContext2D.lineTo()
CanvasRenderingContext2D.stroke()
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https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/moveTo