WebGLTransformFeedback
The WebGLTransformFeedback
interface is part of the WebGL 2 API and enables transform feedback, which is the process of capturing primitives generated by vertex processing. It allows to preserve the post-transform rendering state of an object and resubmit this data multiple times.
When working with WebGLTransformFeedback
objects, the following methods of the WebGL2RenderingContext
are useful:
WebGL2RenderingContext.createTransformFeedback()
WebGL2RenderingContext.deleteTransformFeedback()
WebGL2RenderingContext.isTransformFeedback()
WebGL2RenderingContext.bindTransformFeedback()
WebGL2RenderingContext.beginTransformFeedback()
WebGL2RenderingContext.endTransformFeedback()
WebGL2RenderingContext.pauseTransformFeedback()
WebGL2RenderingContext.resumeTransformFeedback()
WebGL2RenderingContext.transformFeedbackVaryings()
WebGL2RenderingContext.getTransformFeedbackVarying()
Examples
Creating a WebGLTransformFeedback
object
in this example, gl
must be a WebGL2RenderingContext
. WebGLTransformFeedback
objects are not available in WebGL 1.
var transformFeedback = gl.createTransformFeedback();
Specifications
Specification |
---|
WebGL 2.0 Specification (WebGL 2.0) # 3.5 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
WebGLTransformFeedback |
56 |
79 |
51 |
No |
43 |
15 |
58 |
58 |
51 |
43 |
15 |
7.0 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLTransformFeedback