WebGL2RenderingContext.renderbufferStorageMultisample()

The WebGL2RenderingContext.renderbufferStorageMultisample() method of the WebGL 2 API returns creates and initializes a renderbuffer object's data store and allows specifying a number of samples to be used.

Syntax

void gl.renderbufferStorageMultisample(target, samples, internalFormat, width, height);

Parameters

target

A GLenum specifying the target renderbuffer object. Possible values:

  • gl.RENDERBUFFER: Buffer data storage for single images in a renderable internal format.
samples

A GLsizei specifying the number of samples to be used for the renderbuffer storage.

internalFormat

A GLenum specifying the internal format of the renderbuffer. Possible values (`gl.DEPTH_STENCIL` is not supported):

  • gl.R8
  • gl.R8UI
  • gl.R8I
  • gl.R16UI
  • gl.R16I
  • gl.R32UI
  • gl.R32I
  • gl.RG8
  • gl.RG8UI
  • gl.RG8I
  • gl.RG16UI
  • gl.RG16I
  • gl.RG32UI
  • gl.RG32I
  • gl.RGB8
  • gl.RGBA8
  • gl.SRGB8_ALPHA8
  • gl.RGBA4
  • gl.RGB565
  • gl.RGB5_A1
  • gl.RGB10_A2
  • gl.RGBA8UI
  • gl.RGBA8I
  • gl.RGB10_A2UI
  • gl.RGBA16UI
  • gl.RGBA16I
  • gl.RGBA32I
  • gl.RGBA32UI
  • gl.DEPTH_COMPONENT16
  • gl.DEPTH_COMPONENT24
  • gl.DEPTH_COMPONENT32F
  • gl.DEPTH_STENCIL
  • gl.DEPTH24_STENCIL8
  • gl.DEPTH32F_STENCIL8
  • gl.STENCIL_INDEX8
width

A GLsizei specifying the width of the renderbuffer in pixels.

height

A GLsizei specifying the height of the renderbuffer in pixels.

Return value

None.

Examples

gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RBGA4, 256, 256);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
renderbufferStorageMultisample
56
79
51
No
43
15
58
58
51
43
15
7.0

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/renderbufferStorageMultisample