WebGL2RenderingContext.renderbufferStorageMultisample()
The WebGL2RenderingContext.renderbufferStorageMultisample()
method of the WebGL 2 API returns creates and initializes a renderbuffer object's data store and allows specifying a number of samples to be used.
Syntax
void gl.renderbufferStorageMultisample(target, samples, internalFormat, width, height);
Parameters
- target
-
A
GLenum
specifying the target renderbuffer object. Possible values:-
gl.RENDERBUFFER
: Buffer data storage for single images in a renderable internal format.
-
- samples
-
A
GLsizei
specifying the number of samples to be used for the renderbuffer storage. - internalFormat
-
A
GLenum
specifying the internal format of the renderbuffer. Possible values (`gl.DEPTH_STENCIL` is not supported):gl.R8
gl.R8UI
gl.R8I
gl.R16UI
gl.R16I
gl.R32UI
gl.R32I
gl.RG8
gl.RG8UI
gl.RG8I
gl.RG16UI
gl.RG16I
gl.RG32UI
gl.RG32I
gl.RGB8
gl.RGBA8
gl.SRGB8_ALPHA8
gl.RGBA4
gl.RGB565
gl.RGB5_A1
gl.RGB10_A2
gl.RGBA8UI
gl.RGBA8I
gl.RGB10_A2UI
gl.RGBA16UI
gl.RGBA16I
gl.RGBA32I
gl.RGBA32UI
gl.DEPTH_COMPONENT16
gl.DEPTH_COMPONENT24
gl.DEPTH_COMPONENT32F
gl.DEPTH_STENCIL
gl.DEPTH24_STENCIL8
gl.DEPTH32F_STENCIL8
gl.STENCIL_INDEX8
- width
-
A
GLsizei
specifying the width of the renderbuffer in pixels. - height
-
A
GLsizei
specifying the height of the renderbuffer in pixels.
Return value
None.
Examples
gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RBGA4, 256, 256);
Specifications
Specification |
---|
WebGL 2.0 Specification (WebGL 2.0) # 3.7.5 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
renderbufferStorageMultisample |
56 |
79 |
51 |
No |
43 |
15 |
58 |
58 |
51 |
43 |
15 |
7.0 |
See also
WebGLRenderingContext.renderbufferStorage()
WebGLRenderingContext.bindRenderbuffer()
WebGLRenderingContext.createRenderbuffer()
WebGLRenderingContext.deleteRenderbuffer()
WebGLRenderingContext.getRenderbufferParameter()
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/renderbufferStorageMultisample