MediaRecorder.ondataavailable
The MediaRecorder.ondataavailable event handler (part of the MediaStream Recording API) handles the dataavailable event, letting you run code in response to Blob data being made available for use.
The dataavailable event is fired when the MediaRecorder delivers media data to your application for its use. The data is provided in a Blob object that contains the data. This occurs in four situations:
- When the media stream ends, any media data not already delivered to your
ondataavailablehandler is passed in a singleBlob. - When
MediaRecorder.stop()is called, all media data which has been captured since recording began or the last time adataavailableevent occurred is delivered in aBlob; after this, capturing ends. - When
MediaRecorder.requestData()is called, all media data which has been captured since recording began or the last time adataavailableevent occurred is delivered; then a newBlobis created and media capture continues into that blob. - If a
timesliceproperty was passed into theMediaRecorder.start()method that started media capture, adataavailableevent is fired everytimeslicemilliseconds. That means that each blob will have a specific time duration (except the last blob, which might be shorter, since it would be whatever is left over since the last event). So if the method call looked like this —recorder.start(1000);— thedataavailableevent would fire after each second of media capture, and our event handler would be called every second with a blob of media data that's one second long. You can usetimeslicealongsideMediaRecorder.stop()andMediaRecorder.requestData()to produce multiple same-length blobs plus other shorter blobs as well.
Note: The Blob containing the media data is available in the dataavailable event's data property.
Syntax
mediaRecorder.ondataavailable = functionRef;
Example
... var chunks = []; mediaRecorder.onstop = function(e) { console.log("data available after MediaRecorder.stop() called."); var audio = document.createElement('audio'); audio.controls = true; var blob = new Blob(chunks, { 'type' : 'audio/ogg; codecs=opus' }); var audioURL = window.URL.createObjectURL(blob); audio.src = audioURL; console.log("recorder stopped"); } mediaRecorder.ondataavailable = function(e) { chunks.push(e.data); } ...
Specifications
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
ondataavailable |
49 |
79 |
25 |
No |
36 |
14 |
49 |
49 |
25 |
36 |
14 |
5.0 |
See also
- Using the MediaStream Recording API
- Web Dictaphone: MediaRecorder + getUserMedia + Web Audio API visualization demo, by Chris Mills (source on Github.)
- simpl.info MediaStream Recording demo, by Sam Dutton.
Navigator.getUserMedia
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https://developer.mozilla.org/en-US/docs/Web/API/MediaRecorder/ondataavailable