WebGLRenderingContext.getAttribLocation()
The WebGLRenderingContext.getAttribLocation()
method of the WebGL API returns the location of an attribute variable in a given WebGLProgram
.
Syntax
GLint gl.getAttribLocation(program, name);
Parameters
- program
-
A
WebGLProgram
containing the attribute variable. - name
-
A
DOMString
specifying the name of the attribute variable whose location to get.
Return value
A GLint
number indicating the location of the variable name if found. Returns -1 otherwise.
Examples
gl.getAttribLocation(program, 'vColor');
Specifications
Specification |
---|
WebGL Specification (WebGL) # 5.14.10 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
getAttribLocation |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getAttribLocation