WebGL2RenderingContext.beginTransformFeedback()

The WebGL2RenderingContext.beginTransformFeedback() method of the WebGL 2 API starts a transform feedback operation.

Syntax

void gl.beginTransformFeedback(primitiveMode);

Parameters

primitiveMode

A GLenum specifying the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. Possible values:

  • gl.POINTS
  • gl.LINES
  • gl.TRIANGLES

Return value

None.

Examples

var transformFeedback = gl.createTransformFeedback();
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback);
gl.beginTransformFeedback(gl.TRIANGLES);
gl.drawArrays(gl.TRIANGLES, 0, 3);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
beginTransformFeedback
56
79
51
No
43
15
58
58
51
43
15
7.0

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/beginTransformFeedback