WebGLRenderingContext.texParameter[fi]()
The WebGLRenderingContext.texParameter[fi]()
methods of the WebGL API set texture parameters.
Syntax
void gl.texParameterf(GLenum target, GLenum pname, GLfloat param); void gl.texParameteri(GLenum target, GLenum pname, GLint param);
Parameters
- target
-
A
GLenum
specifying the binding point (target). Possible values:-
gl.TEXTURE_2D
: A two-dimensional texture. -
gl.TEXTURE_CUBE_MAP
: A cube-mapped texture. - When using a WebGL 2 context, the following values are available additionally:
-
gl.TEXTURE_3D
: A three-dimensional texture. -
gl.TEXTURE_2D_ARRAY
: A two-dimensional array texture.
-
-
The pname
parameter is a GLenum
specifying the texture parameter to set. The param
parameter is a GLfloat
or GLint
specifying the value for the specified parameter pname
.
pname | Description | param |
---|---|---|
Available in WebGL 1 | ||
gl.TEXTURE_MAG_FILTER | Texture magnification filter |
gl.LINEAR (default value), gl.NEAREST . |
gl.TEXTURE_MIN_FILTER | Texture minification filter | gl.LINEAR , gl.NEAREST , gl.NEAREST_MIPMAP_NEAREST , gl.LINEAR_MIPMAP_NEAREST , gl.NEAREST_MIPMAP_LINEAR (default value), gl.LINEAR_MIPMAP_LINEAR . |
gl.TEXTURE_WRAP_S | Wrapping function for texture coordinate s
| gl.REPEAT (default value),gl.CLAMP_TO_EDGE , gl.MIRRORED_REPEAT . |
gl.TEXTURE_WRAP_T | Wrapping function for texture coordinate t
| gl.REPEAT (default value),gl.CLAMP_TO_EDGE , gl.MIRRORED_REPEAT . |
Additionally available when using the EXT_texture_filter_anisotropic extension | ||
ext.TEXTURE_MAX_ANISOTROPY_EXT | Maximum anisotropy for a texture | A GLfloat value. |
Additionally available when using a WebGL 2 context | ||
gl.TEXTURE_BASE_LEVEL | Texture mipmap level | Any int values. |
gl.TEXTURE_COMPARE_FUNC | Texture Comparison function | gl.LEQUAL (default value), gl.GEQUAL , gl.LESS , gl.GREATER , gl.EQUAL , gl.NOTEQUAL , gl.ALWAYS , gl.NEVER . |
gl.TEXTURE_COMPARE_MODE | Texture comparison mode | gl.NONE (default value), gl.COMPARE_REF_TO_TEXTURE . |
gl.TEXTURE_MAX_LEVEL | Maximum texture mipmap array level | Any int values. |
gl.TEXTURE_MAX_LOD | Texture maximum level-of-detail value | Any float values. |
gl.TEXTURE_MIN_LOD | Texture minimum level-of-detail value | Any float values. |
gl.TEXTURE_WRAP_R | Wrapping function for texture coordinate r
| gl.REPEAT (default value), gl.CLAMP_TO_EDGE , gl.MIRRORED_REPEAT . |
Return value
None.
Examples
gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_NEAREST);
Specifications
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
texParameter |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
WebGL2 |
56 |
79 |
51 |
No |
43 |
No |
58 |
58 |
51 |
43 |
No |
7.0 |
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
texParameter |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
WebGL2 |
56 |
79 |
51 |
No |
43 |
No |
58 |
58 |
51 |
43 |
No |
7.0 |
BCD tables only load in the browser
WebGLRenderingContext.texParameteri()
BCD tables only load in the browser
See also
© 2005–2021 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texParameter