WebGLRenderingContext.framebufferRenderbuffer()
The WebGLRenderingContext.framebufferRenderbuffer()
method of the WebGL API attaches a WebGLRenderbuffer
object to a WebGLFramebuffer
object.
Syntax
void gl.framebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
Parameters
- target
-
A
GLenum
specifying the binding point (target) for the framebuffer. Possible values:-
gl.FRAMEBUFFER
: Collection buffer data storage of color, alpha, depth and stencil buffers used to render an image. - When using a WebGL 2 context, the following values are available additionally:
-
gl.DRAW_FRAMEBUFFER
: Equivalent togl.FRAMEBUFFER
. Used as a destination for drawing, rendering, clearing, and writing operations. -
gl.READ_FRAMEBUFFER
: Used as a source for reading operations.
-
-
- attachment
-
A
GLenum
specifying the attachment point for the render buffer. Possible values:-
gl.COLOR_ATTACHMENT0
: color buffer. -
gl.DEPTH_ATTACHMENT
: depth buffer. -
gl.DEPTH_STENCIL_ATTACHMENT
: depth and stencil buffer. -
gl.STENCIL_ATTACHMENT
: stencil buffer. - When using a WebGL 2 context, the following values are available additionally:
gl.COLOR_ATTACHMENT1 gl.COLOR_ATTACHMENT2 gl.COLOR_ATTACHMENT3 gl.COLOR_ATTACHMENT4 gl.COLOR_ATTACHMENT5 gl.COLOR_ATTACHMENT6 gl.COLOR_ATTACHMENT7 gl.COLOR_ATTACHMENT8 gl.COLOR_ATTACHMENT9 gl.COLOR_ATTACHMENT10 gl.COLOR_ATTACHMENT11 gl.COLOR_ATTACHMENT12 gl.COLOR_ATTACHMENT13 gl.COLOR_ATTACHMENT14 gl.COLOR_ATTACHMENT15
- When using the
WEBGL_draw_buffers
extension:-
ext.COLOR_ATTACHMENT0_WEBGL
(same asgl.COLOR_ATTACHMENT0
)ext.COLOR_ATTACHMENT1_WEBGL ext.COLOR_ATTACHMENT2_WEBGL ext.COLOR_ATTACHMENT3_WEBGL ext.COLOR_ATTACHMENT4_WEBGL ext.COLOR_ATTACHMENT5_WEBGL ext.COLOR_ATTACHMENT6_WEBGL ext.COLOR_ATTACHMENT7_WEBGL ext.COLOR_ATTACHMENT8_WEBGL ext.COLOR_ATTACHMENT9_WEBGL ext.COLOR_ATTACHMENT10_WEBGL ext.COLOR_ATTACHMENT11_WEBGL ext.COLOR_ATTACHMENT12_WEBGL ext.COLOR_ATTACHMENT13_WEBGL ext.COLOR_ATTACHMENT14_WEBGL ext.COLOR_ATTACHMENT15_WEBGL
-
-
- renderbuffertarget
-
A
GLenum
specifying the binding point (target) for the render buffer. Possible values:-
gl.RENDERBUFFER
: Buffer data storage for single images in a renderable internal format.
-
- renderbuffer
-
A
WebGLRenderbuffer
object to attach.
Return value
None.
Exceptions
- A
gl.INVALID_ENUM
error is thrown iftarget
is notgl.FRAMEBUFFER
,gl.DRAW_FRAMEBUFFER
, orgl.READ_FRAMEBUFFER
. - A
gl.INVALID_ENUM
error is thrown ifrenderbuffertarget
is notgl.RENDERBUFFER
. - A
gl.INVALID_ENUM
error is thrown ifattachment
is not one of the allowed enums.
Examples
gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, renderbuffer);
Specifications
Specification |
---|
WebGL Specification (WebGL) # 5.14.6 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
framebufferRenderbuffer |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
WebGL2 |
56 |
79 |
51 |
No |
43 |
No |
58 |
58 |
51 |
43 |
No |
7.0 |
See also
WebGLRenderingContext.createFramebuffer()
WebGLRenderingContext.deleteFramebuffer()
WebGLRenderingContext.isFramebuffer()
- Other buffers:
WebGLBuffer
,WebGLRenderbuffer
WEBGL_draw_buffers
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/framebufferRenderbuffer