WebGLRenderingContext.isBuffer()
The WebGLRenderingContext.isBuffer()
method of the WebGL API returns true
if the passed WebGLBuffer
is valid and false
otherwise.
Syntax
GLboolean gl.isBuffer(buffer);
Parameters
- buffer
-
A
WebGLBuffer
to check.
Return value
A GLboolean
indicating whether or not the buffer is valid.
Examples
Creating a buffer
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var buffer = gl.createBuffer(); gl.isBuffer(buffer);
Specifications
Specification |
---|
WebGL Specification (WebGL) # 5.14.5 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
isBuffer |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
See also
WebGLRenderingContext.bindBuffer()
WebGLRenderingContext.createBuffer()
WebGLRenderingContext.deleteBuffer()
- Other buffers:
WebGLFramebuffer
,WebGLRenderbuffer
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isBuffer