WebGL2RenderingContext.getSamplerParameter()
The WebGL2RenderingContext.getSamplerParameter() method of the WebGL 2 API returns parameter information of a WebGLSampler object.
Syntax
any gl.getSamplerParameter(sampler, pname);
Parameters
- sampler
-
A
WebGLSamplerobject. pname-
A
GLenumspecifying which information to return. Possible values:-
gl.TEXTURE_COMPARE_FUNC: Returns aGLenumindicating the texture comparison function. -
gl.TEXTURE_COMPARE_MODE: Returns aGLenumindicating the texture comparison mode. -
gl.TEXTURE_MAG_FILTER: Returns aGLenumindicating the texture magnification filter. -
gl.TEXTURE_MAX_LOD: Returns aGLfloatindicating the maximum level-of-detail value. -
gl.TEXTURE_MIN_FILTER: Returns aGLenumindicating the texture minification filter -
gl.TEXTURE_MIN_LOD: Returns aGLfloatindicating the minimum level-of-detail value. -
gl.TEXTURE_WRAP_R: Returns aGLenumindicating the texture wrapping function for the texture coordinate r. -
gl.TEXTURE_WRAP_S: Returns aGLenumindicating the texture wrapping function for the texture coordinate s. -
gl.TEXTURE_WRAP_T: Returns aGLenumindicating the texture wrapping function for the texture coordinate t.
-
Return value
Depends on the pname parameter, either a GLenum or a GLfloat.
Examples
var sampler = gl.createSampler(); gl.getSamplerParameter(sampler, gl.TEXTURE_COMPARE_FUNC);
Specifications
| Specification |
|---|
| WebGL 2.0 Specification (WebGL 2.0) # 3.7.13 |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
getSamplerParameter |
56 |
79 |
51 |
No |
43 |
15 |
58 |
58 |
51 |
43 |
15 |
7.0 |
See also
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getSamplerParameter