Animation.ready
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The read-only Animation.ready
property of the Web Animations API returns a Promise
which resolves when the animation is ready to play. A new promise is created every time the animation enters the "pending"
play state as well as when the animation is canceled, since in both of those scenarios, the animation is ready to be started again.
Note: Since the same Promise
is used for both pending play
and pending pause
requests, authors are advised to check the state of the animation when the promise is resolved.
Syntax
var readyPromise = Animation.ready;
Value
A Promise
which resolves when the animation is ready to be played. You'll typically use a construct similar to this when using the ready promise:
animation.ready.then(function() { // Do whatever needs to be done when // the animation is ready to run });
Example
In the following example, the state of the animation will be running
when the current ready Promise is resolved because the animation does not leave the pending
play state in between the calls to pause
and play
and hence the current ready Promise does not change.
animation.pause(); animation.ready.then(function() { // Displays 'running' alert(animation.playState); }); animation.play();
Specifications
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
ready |
84 |
84 |
63 |
No |
70 |
13.1 |
No |
84 |
63 |
60 |
13.4 |
14.0 |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/Animation/ready