WebGLRenderingContext.isEnabled()
The WebGLRenderingContext.isEnabled() method of the WebGL API tests whether a specific WebGL capability is enabled or not for this context.
By default, all capabilities except gl.DITHER are disabled.
Syntax
GLboolean gl.isEnabled(cap);
Parameters
cap-
A
GLenumspecifying which WebGL capability to test. Possible values:Constant Description gl.BLENDBlending of the computed fragment color values. See WebGLRenderingContext.blendFunc().gl.CULL_FACECulling of polygons. See WebGLRenderingContext.cullFace().gl.DEPTH_TESTDepth comparisons and updates to the depth buffer. See WebGLRenderingContext.depthFunc().gl.DITHERDithering of color components before they get written to the color buffer. gl.POLYGON_OFFSET_FILLAdding an offset to depth values of polygon's fragments. See WebGLRenderingContext.polygonOffset().gl.SAMPLE_ALPHA_TO_COVERAGEComputation of a temporary coverage value determined by the alpha value. gl.SAMPLE_COVERAGEANDing the fragment's coverage with the temporary coverage value. See WebGLRenderingContext.sampleCoverage().gl.SCISSOR_TESTScissor test that discards fragments that are outside of the scissor rectangle. See WebGLRenderingContext.scissor().gl.STENCIL_TESTStencil testing and updates to the stencil buffer. See WebGLRenderingContext.stencilFunc().When using a WebGL 2 context, the following values are available additionally:
Constant Description gl.RASTERIZER_DISCARDPrimitives are discarded immediately before the rasterization stage, but after the optional transform feedback stage. gl.clear()commands are ignored.
Return value
A GLboolean indicating if the capability cap is enabled (true), or not (false).
Examples
gl.isEnabled(gl.STENCIL_TEST); // false
To activate or deactivate a specific capability, use the WebGLRenderingContext.enable() and WebGLRenderingContext.disable() methods:
gl.enable(gl.STENCIL_TEST); gl.disable(gl.STENCIL_TEST);
Specifications
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
isEnabled |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
WebGL2 |
56 |
79 |
51 |
No |
43 |
No |
58 |
58 |
51 |
43 |
No |
7.0 |
See also
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isEnabled