WebGL2RenderingContext.getUniformBlockIndex()

The WebGL2RenderingContext.getUniformBlockIndex() method of the WebGL 2 API retrieves the index of a uniform block within a WebGLProgram.

Syntax

GLuint gl.getUniformBlockIndex(program, uniformBlockName);

Parameters

program

A WebGLProgram containing the uniform block.

uniformName

A DOMString specifying the name of the uniform block to whose index to retrieve.

Return value

A GLuint indicating the uniform block index.

Examples

// Assuming a shader with the following declaration:
// uniform UBOData {
//   mat4 foo;
// } instanceName;

// use the block name, not the instance name:
var blockIndex = gl.getUniformBlockIndex(program, 'UBOData');

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
getUniformBlockIndex
56
79
51
No
43
15
58
58
51
43
15
7.0

See also

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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getUniformBlockIndex