WebGLRenderingContext.createRenderbuffer()
The WebGLRenderingContext.createRenderbuffer()
method of the WebGL API creates and initializes a WebGLRenderbuffer
object.
Syntax
WebGLRenderbuffer gl.createRenderbuffer();
Parameters
None.
Return value
A WebGLRenderbuffer
object that stores data such an image, or can be source or target of an rendering operation.
Examples
Creating a render buffer
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var renderBuffer = gl.createRenderbuffer();
Specifications
Specification |
---|
WebGL Specification (WebGL) # 5.14.7 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
createRenderbuffer |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
See also
WebGLRenderingContext.bindRenderbuffer()
WebGLRenderingContext.deleteRenderbuffer()
WebGLRenderingContext.isRenderbuffer()
- Other buffers:
WebGLBuffer
,WebGLFramebuffer
© 2005–2021 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/createRenderbuffer