GamepadButton.touched
The touched
property of the GamepadButton
interface returns a boolean
indicating whether a button capable of detecting touch is currently touched (true
) or not touched (false
).
If the button is not capable of detecting touch but can return an analog value, the property will be true
if the value is greater than 0
, and false
otherwise. If the button is not capable of detecting touch and can only report a digital value, then it should mirror the GamepadButton.pressed
property.
Value
A Boolean
. True if touched.
Example
let gp = navigator.getGamepads()[0]; // Get the first gamepad object if(gp.buttons[0].touched == true) { // respond to button being touched }
Specifications
No specification data found for api.GamepadButton.touched
.
Check for problems with this page or contribute a missing spec_url
to mdn/browser-compat-data. Also make sure the specification is included in w3c/browser-specs.
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
touched |
73 |
15 |
55 |
No |
60 |
10.1 |
No |
73 |
55 |
52 |
10.3 |
11.0 |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/touched