WebGL2RenderingContext.transformFeedbackVaryings()
The WebGL2RenderingContext.transformFeedbackVaryings()
method of the WebGL 2 API specifies values to record in WebGLTransformFeedback
buffers.
Syntax
void gl.transformFeedbackVaryings(program, varyings, bufferMode);
Parameters
- program
-
A
WebGLProgram
. - varyings
-
An
Array
ofDOMString
specifying the names of the varying variables to use. bufferMode
-
A
GLenum
specifying the mode to use when capturing the varying variables. Eithergl.INTERLEAVED_ATTRIBS
orgl.SEPARATE_ATTRIBS
.
Return value
None.
Examples
var transformFeedback = gl.createTransformFeedback(); gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback); var transformFeedbackOutputs = ['gl_Position', 'anotherOutput']; gl.transformFeedbackVaryings(shaderProg, transformFeedbackOutputs, gl.INTERLEAVED_ATTRIBS); gl.linkProgram(shaderProg);
Specifications
Specification |
---|
WebGL 2.0 Specification (WebGL 2.0) # 3.7.15 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
transformFeedbackVaryings |
56 |
79 |
51 |
No |
43 |
15 |
58 |
58 |
51 |
43 |
15 |
7.0 |
See also
© 2005–2021 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings