CanvasCaptureMediaStreamTrack.canvas
The CanvasCaptureMediaStreamTrack
canvas
read-only property returns the HTMLCanvasElement
from which frames are being captured.
Syntax
var elt = stream.canvas;
Value
An HTMLCanvasElement
indicating the canvas which is the source of the frames being captured.
Example
// Find the canvas element to capture var canvasElt = document.getElementsByTagName("canvas")[0]; // Get the stream var stream = canvasElt.captureStream(25); // 25 FPS // Do things to the stream ... // Obtain the canvas associated with the stream var canvas = stream.canvas;
Specifications
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
canvas |
No |
No |
41 |
No |
No |
No |
No |
No |
41 |
No |
No |
No |
See also
-
HTMLCanvasElement.captureStream()
to create a stream to capture a given canvas element. <canvas>
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https://developer.mozilla.org/en-US/docs/Web/API/CanvasCaptureMediaStreamTrack/canvas