WebGL2RenderingContext.copyBufferSubData()
The WebGL2RenderingContext.copyBufferSubData()
method of the WebGL 2 API copies part of the data of a buffer to another buffer.
Syntax
void gl.copyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
Parameters
readTarget writeTarget
-
A
GLenum
specifying the binding point (target) from whose data store should be read or written. Possible values:-
gl.ARRAY_BUFFER
: Buffer containing vertex attributes, such as vertex coordinates, texture coordinate data, or vertex color data. -
gl.ELEMENT_ARRAY_BUFFER
: Buffer used for element indices. -
gl.COPY_READ_BUFFER
: Buffer for copying from one buffer object to another (provided specifically for copy operations). -
gl.COPY_WRITE_BUFFER
: Buffer for copying from one buffer object to another (provided specifically for copy operations). -
gl.TRANSFORM_FEEDBACK_BUFFER
: Buffer for transform feedback operations. -
gl.UNIFORM_BUFFER
: Buffer used for storing uniform blocks. -
gl.PIXEL_PACK_BUFFER
: Buffer used for pixel transfer operations. -
gl.PIXEL_UNPACK_BUFFER
: Buffer used for pixel transfer operations.
-
readOffset writeOffset
-
A
GLintptr
specifying the byte offset from which to start reading from or writing to the buffer. size
-
A
GLsizei
in bytes specifying the size of the data to be copied fromreadTarget
towriteTarget
.
Return value
None.
Examples
var srcBuffer = gl.createBuffer(); var dstBuffer = gl.createBuffer(); var data = new Float32Array(vertices); var length = vertices.length * 4; gl.bindBuffer(gl.ARRAY_BUFFER, srcBuffer); gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW); gl.bindBuffer(gl.COPY_READ_BUFFER, srcBuffer); gl.bindBuffer(gl.ARRAY_BUFFER, dstBuffer); gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(length), gl.STATIC_DRAW); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.ARRAY_BUFFER, 0, 0, length);
Specifications
Specification |
---|
WebGL 2.0 Specification (WebGL 2.0) # 3.7.3 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
copyBufferSubData |
56 |
79 |
51 |
No |
43 |
15 |
58 |
58 |
51 |
43 |
15 |
7.0 |
See also
WebGLRenderingContext.bufferData()
WebGLRenderingContext.bufferSubData()
WebGLRenderingContext.getBufferParameter()
WebGL2RenderingContext.getBufferSubData()
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/copyBufferSubData