Gamepad.timestamp
The Gamepad.timestamp
property of the Gamepad
interface returns a DOMHighResTimeStamp
representing the last time the data for this gamepad was updated.
The idea behind this is to allow developers to determine if the axes
and button
data have been updated from the hardware. The value must be relative to the navigationStart
attribute of the
interface. Values are monotonically increasing, meaning that they can be compared to determine the ordering of updates, as newer values will always be greater than or equal to older values. PerformanceTiming
Note: This property is not currently supported anywhere.
Syntax
const timestamp = gamepad.timestamp;
Example
var gp = navigator.getGamepads()[0]; console.log(gp.timestamp);
Value
Specifications
Specification |
---|
Gamepad # dom-gamepad-timestamp |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
timestamp |
35
21-34
|
12 |
29 |
No |
22
15-21
|
10.1 |
No |
35
25-34
|
32 |
22
14-21
|
10.3 |
4.0
2.0-3.0
|
See also
© 2005–2021 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/timestamp