WebGLRenderingContext.getTexParameter()
The WebGLRenderingContext.getTexParameter()
method of the WebGL API returns information about the given texture.
Syntax
any gl.getTexParameter(target, pname);
Parameters
- target
-
A
GLenum
specifying the binding point (target). Possible values:-
gl.TEXTURE_2D
: A two-dimensional texture. -
gl.TEXTURE_CUBE_MAP
: A cube-mapped texture. - When using a WebGL 2 context, the following values are available additionally:
-
gl.TEXTURE_3D
: A three-dimensional texture. -
gl.TEXTURE_2D_ARRAY
: A two-dimensional array texture.
-
-
- pname
-
A
GLenum
specifying the information to query. Possible values:pname Return type Description Possible return values Available in a WebGL 1 context gl.TEXTURE_MAG_FILTER
GLenum
Texture magnification filter gl.LINEAR
(default value),gl.NEAREST
.gl.TEXTURE_MIN_FILTER
GLenum
Texture minification filter gl.LINEAR
,gl.NEAREST
,gl.NEAREST_MIPMAP_NEAREST
,gl.LINEAR_MIPMAP_NEAREST
,gl.NEAREST
_MIPMAP_LINEAR (default value),gl.LINEAR_MIPMAP_LINEAR
.gl.TEXTURE_WRAP_S
GLenum
Wrapping function for texture coordinate s
gl.REPEAT
(default value),gl.CLAMP_TO_EDGE
,gl.MIRRORED_REPEAT
.gl.TEXTURE_WRAP_T
GLenum
Wrapping function for texture coordinate t
gl.REPEAT
(default value),gl.CLAMP_TO_EDGE
,gl.MIRRORED_REPEAT
.Additionally available when using the EXT_texture_filter_anisotropic
extensionext.TEXTURE_MAX_ANISOTROPY_EXT
GLfloat
Maximum anisotropy for a texture Any float values. Additionally available when using a WebGL 2 context gl.TEXTURE_BASE_LEVEL
GLint
Texture mipmap level Any int values. gl.TEXTURE_COMPARE_FUNC
GLenum
Comparison function gl.LEQUAL
(default value),gl.GEQUAL
,gl.LESS
,gl.GREATER
,gl.EQUAL
,gl.NOTEQUAL
,gl.ALWAYS
,gl.NEVER
.gl.TEXTURE_COMPARE_MODE
GLenum
Texture comparison mode gl.NONE
(default value),gl.COMPARE_REF_TO_TEXTURE
.gl.TEXTURE_IMMUTABLE_FORMAT
GLboolean
Immutability of the texture format and size true or false. gl.TEXTURE_IMMUTABLE_LEVELS
GLuint
? Any uint values. gl.TEXTURE_MAX_LEVEL
GLint
Maximum texture mipmap array level Any int values. gl.TEXTURE_MAX_LOD
GLfloat
Texture maximum level-of-detail value Any float values. gl.TEXTURE_MIN_LOD
GLfloat
Texture minimum level-of-detail value Any float values. gl.TEXTURE_WRAP_R
GLenum
Wrapping function for texture coordinate r
gl.REPEAT
(default value),gl.CLAMP_TO_EDGE
,gl.MIRRORED_REPEAT
.
Return value
Returns the requested texture information (as specified with pname
). If an error occurs, null
is returned.
Examples
gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER);
Specifications
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
getTexParameter |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
WebGL2 |
56 |
79 |
51 |
No |
43 |
No |
58 |
58 |
51 |
43 |
No |
7.0 |
See also
WebGLRenderingContext.texParameterf()
WebGLRenderingContext.texParameteri()
EXT_texture_filter_anisotropic
© 2005–2021 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getTexParameter