WEBGL_multi_draw.multiDrawElementsInstancedWEBGL()
The WEBGL_multi_draw.multiDrawElementsWEBGL() method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElementsInstanced() method.
Syntax
void ext.multiDrawElementsInstancedWEBGL(mode, countsList, countsOffset, type, firstsList, firstsOffset, instanceCountsList, instanceCountsOffset, drawCount);
Parameters
mode-
A
GLenumspecifying the type primitive to render. Possible values are:-
gl.POINTS: Draws a single dot. -
gl.LINE_STRIP: Draws a straight line to the next vertex. -
gl.LINE_LOOP: Draws a straight line to the next vertex, and connects the last vertex back to the first. -
gl.LINES: Draws a line between a pair of vertices. gl.TRIANGLE_STRIPgl.TRIANGLE_FAN-
gl.TRIANGLES: Draws a triangle for a group of three vertices.
-
countsList-
An
Int32ArrayorArray(ofGLint) specifying a list of numbers of indices to be rendered. countsOffset-
A
GLUintdefining the starting point into thecountsListarray. - type
-
A
GLenumspecifying the type of the values in the element array buffer. Possible values are:gl.UNSIGNED_BYTEgl.UNSIGNED_SHORT- When using the
OES_element_index_uintextension:gl.UNSIGNED_INT
offsetsList-
An
Int32ArrayorArray(ofGLsizei) specifying a list of starting indices for the arrays of vector points. offsetsOffset-
A
GLuintdefining the starting point into theoffsetsListarray. instanceCountsList-
An
Int32ArrayorArray(ofGLsizei) specifying a list of number sof instances of the range of elements to execute. instanceCountsOffset-
A
GLuintdefining the starting point into theinstanceCountsListarray. drawCount-
A
GLsizeispecifying the number of instances of the range of elements to execute.
Return value
None.
Exceptions
- If
modeis not one of the accepted values, agl.INVALID_ENUMerror is thrown. - If
drawCountor items incountsList,offsetsList, orinstanceCountsListare negative, agl.INVALID_VALUEerror is thrown.
Examples
// let counts = new Int32Array(...); // let offsets = new Int32Array(...); // let instanceCounts = new Int32Array(...); ext.multiDrawElementsInstancedWEBGL( gl.TRIANGLES, counts, 0, gl.UNSIGNED_SHORT, offsets, 0, instanceCounts, 0, counts.length); }
Specifications
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
multiDrawElementsInstancedWEBGL |
86 |
86 |
No |
No |
72 |
No |
86 |
86 |
No |
No |
No |
14.0 |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL