WebGLRenderingContext.getRenderbufferParameter()
The WebGLRenderingContext.getRenderbufferParameter()
method of the WebGL API returns information about the renderbuffer.
Syntax
any gl.getRenderbufferParameter(target, pname);
Parameters
- target
-
A
GLenum
specifying the target renderbuffer object. Possible values:-
gl.RENDERBUFFER
: Buffer data storage for single images in a renderable internal format.
-
- pname
-
A
GLenum
specifying the information to query. Possible values:-
gl.RENDERBUFFER_WIDTH
: Returns aGLint
indicating the width of the image of the currently bound renderbuffer. -
gl.RENDERBUFFER_HEIGHT
: Returns aGLint
indicating the height of the image of the currently bound renderbuffer. -
gl.RENDERBUFFER_INTERNAL_FORMAT
: Returns aGLenum
indicating the internal format of the currently bound renderbuffer. The default isgl.RGBA4
. Possible return values:-
gl.RGBA4
: 4 red bits, 4 green bits, 4 blue bits 4 alpha bits. -
gl.RGB565
: 5 red bits, 6 green bits, 5 blue bits. -
gl.RGB5_A1
: 5 red bits, 5 green bits, 5 blue bits, 1 alpha bit. -
gl.DEPTH_COMPONENT16
: 16 depth bits. -
gl.STENCIL_INDEX8
: 8 stencil bits.
-
-
gl.RENDERBUFFER_GREEN_SIZE
: Returns aGLint
that is the resolution size (in bits) for the green color. -
gl.RENDERBUFFER_BLUE_SIZE
: Returns aGLint
that is the resolution size (in bits) for the blue color. -
gl.RENDERBUFFER_RED_SIZE
: Returns aGLint
that is the resolution size (in bits) for the red color. -
gl.RENDERBUFFER_ALPHA_SIZE
: Returns aGLint
that is the resolution size (in bits) for the alpha component. -
gl.RENDERBUFFER_DEPTH_SIZE
: Returns aGLint
that is the resolution size (in bits) for the depth component. -
gl.RENDERBUFFER_STENCIL_SIZE
: Returns aGLint
that is the resolution size (in bits) for the stencil component. - When using a WebGL 2 context, the following value is available additionally:
-
gl.RENDERBUFFER_SAMPLES
: Returns aGLint
indicating the number of samples of the image of the currently bound renderbuffer.
-
-
Return value
Depends on the requested information (as specified with pname
). Either a GLint
or a GLenum
.
Examples
gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_WIDTH);
Specifications
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
getRenderbufferParameter |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
WebGL2 |
56 |
79 |
51 |
No |
43 |
No |
58 |
58 |
51 |
43 |
No |
7.0 |
See also
WebGLRenderingContext.bindRenderbuffer()
WebGLRenderingContext.createRenderbuffer()
WebGLRenderingContext.deleteRenderbuffer()
WebGLRenderingContext.renderbufferStorage()
- Other buffers:
WebGLBuffer
,WebGLFramebuffer
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getRenderbufferParameter