WebGLRenderingContext.getRenderbufferParameter()
The WebGLRenderingContext.getRenderbufferParameter() method of the WebGL API returns information about the renderbuffer.
Syntax
any gl.getRenderbufferParameter(target, pname);
Parameters
- target
-
A
GLenumspecifying the target renderbuffer object. Possible values:-
gl.RENDERBUFFER: Buffer data storage for single images in a renderable internal format.
-
- pname
-
A
GLenumspecifying the information to query. Possible values:-
gl.RENDERBUFFER_WIDTH: Returns aGLintindicating the width of the image of the currently bound renderbuffer. -
gl.RENDERBUFFER_HEIGHT: Returns aGLintindicating the height of the image of the currently bound renderbuffer. -
gl.RENDERBUFFER_INTERNAL_FORMAT: Returns aGLenumindicating the internal format of the currently bound renderbuffer. The default isgl.RGBA4. Possible return values:-
gl.RGBA4: 4 red bits, 4 green bits, 4 blue bits 4 alpha bits. -
gl.RGB565: 5 red bits, 6 green bits, 5 blue bits. -
gl.RGB5_A1: 5 red bits, 5 green bits, 5 blue bits, 1 alpha bit. -
gl.DEPTH_COMPONENT16: 16 depth bits. -
gl.STENCIL_INDEX8: 8 stencil bits.
-
-
gl.RENDERBUFFER_GREEN_SIZE: Returns aGLintthat is the resolution size (in bits) for the green color. -
gl.RENDERBUFFER_BLUE_SIZE: Returns aGLintthat is the resolution size (in bits) for the blue color. -
gl.RENDERBUFFER_RED_SIZE: Returns aGLintthat is the resolution size (in bits) for the red color. -
gl.RENDERBUFFER_ALPHA_SIZE: Returns aGLintthat is the resolution size (in bits) for the alpha component. -
gl.RENDERBUFFER_DEPTH_SIZE: Returns aGLintthat is the resolution size (in bits) for the depth component. -
gl.RENDERBUFFER_STENCIL_SIZE: Returns aGLintthat is the resolution size (in bits) for the stencil component. - When using a WebGL 2 context, the following value is available additionally:
-
gl.RENDERBUFFER_SAMPLES: Returns aGLintindicating the number of samples of the image of the currently bound renderbuffer.
-
-
Return value
Depends on the requested information (as specified with pname). Either a GLint or a GLenum.
Examples
gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_WIDTH);
Specifications
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
getRenderbufferParameter |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
WebGL2 |
56 |
79 |
51 |
No |
43 |
No |
58 |
58 |
51 |
43 |
No |
7.0 |
See also
WebGLRenderingContext.bindRenderbuffer()WebGLRenderingContext.createRenderbuffer()WebGLRenderingContext.deleteRenderbuffer()WebGLRenderingContext.renderbufferStorage()- Other buffers:
WebGLBuffer,WebGLFramebuffer
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getRenderbufferParameter