Window: gamepadconnected event
The gamepadconnected
event is fired when the browser detects that a gamepad has been connected or the first time a button/axis of the gamepad is used.
Bubbles | No |
---|---|
Cancelable | No |
Interface | GamepadEvent |
Event handler property | ongamepadconnected |
The event will not fire if disallowed by the document's gamepad
Feature Policy.
Examples
window.addEventListener('gamepadconnected', event => { // All buttons and axes values can be accessed through event.gamepad; });
Specifications
Specification |
---|
Gamepad # the-gamepadconnected-event |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
gamepadconnected_event |
35
21-35
|
≤18 |
29 |
No |
22
15-22
|
10.1 |
37 |
37 |
32 |
Yes |
No |
3.0 |
See also
© 2005–2021 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/Window/gamepadconnected_event