VRFrameData.leftProjectionMatrix
Deprecated: This feature is no longer recommended. Though some browsers might still support it, it may have already been removed from the relevant web standards, may be in the process of being dropped, or may only be kept for compatibility purposes. Avoid using it, and update existing code if possible; see the compatibility table at the bottom of this page to guide your decision. Be aware that this feature may cease to work at any time.
The leftProjectionMatrix
read-only property of the VRFrameData
interface returns a Float32Array
representing a 4x4 matrix that describes the projection to be used for the left eye’s rendering.
Note: This property was part of the old WebVR API. It has been superseded by the WebXR Device API.
This value may be passed directly to WebGL’s uniformMatrix4fv
function.
Warning: It is highly recommended that applications use this matrix without modification. Failure to use this projection matrix when rendering may cause the presented frame to be distorted or badly aligned, resulting in varying degrees of user discomfort.
Syntax
var myLPM = vrFrameDataInstance.leftProjectionMatrix;
Value
A Float32Array
object.
Examples
See VRDisplay.getFrameData()
for example code.
Specifications
This property was part of the old WebVR API that has been superseded by the WebXR Device API. It is no longer on track to becoming a standard.
Until all browsers have implemented the new WebXR APIs, it is recommended to rely on frameworks, like A-Frame, Babylon.js, or Three.js, or a polyfill, to develop WebXR applications that will work across all browsers [1].
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
leftProjectionMatrix |
No |
15-79 |
55
Windows support was enabled in Firefox 55.
64
macOS support was enabled in Firefox 64.
|
No |
? |
No |
No |
56-80
["Only works in an experimental version of Chrome. (Other builds won't return any devices when
Navigator.getVRDisplays() is invoked.)", "Daydream View supported in Chrome 56.", "Google Cardboard supported in Chrome 57."] |
55 |
? |
No |
6.0
Google Cardboard supported in Samsung Internet 7.0.
|
See also
- WebVR API homepage
- https://mixedreality.mozilla.org/ — demos, downloads, and other resources from the Mozilla VR team.
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/VRFrameData/leftProjectionMatrix