WebGLRenderingContext.createFramebuffer()
The WebGLRenderingContext.createFramebuffer()
method of the WebGL API creates and initializes a WebGLFramebuffer
object.
Syntax
WebGLFramebuffer gl.createFramebuffer();
Parameters
None.
Return value
A WebGLFramebuffer
object.
Examples
Creating a frame buffer
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var framebuffer = gl.createFramebuffer();
Specifications
Specification |
---|
WebGL Specification (WebGL) # 5.14.6 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
createFramebuffer |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
See also
WebGLRenderingContext.bindFramebuffer()
WebGLRenderingContext.deleteFramebuffer()
WebGLRenderingContext.isFramebuffer()
- Other buffers:
WebGLBuffer
,WebGLRenderbuffer
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/createFramebuffer