WebGLRenderingContext.getProgramInfoLog()
The WebGLRenderingContext.getProgramInfoLog returns the information log for the specified WebGLProgram
object. It contains errors that occurred during failed linking or validation of WebGLProgram
objects.
Syntax
gl.getProgramInfoLog(program);
Parameters
program
-
The
WebGLProgram
to query.
Return value
A DOMString
that contains diagnostic messages, warning messages, and other information about the last linking or validation operation. When a WebGLProgram
object is initially created, its information log will be a string of length 0.
Examples
Checking program errors
var program = gl.createProgram(); // Attach pre-existing shaders gl.attachShader(program, vertexShader); gl.attachShader(program, fragmentShader); gl.linkProgram(program); gl.getProgramInfoLog(program);
Specifications
Specification |
---|
WebGL Specification (WebGL) # 5.14.9 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
getProgramInfoLog |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getProgramInfoLog