OfflineAudioContext.oncomplete
The oncomplete event handler of the OfflineAudioContext interface is called when the audio processing is terminated, that is when the complete event (of type OfflineAudioCompletionEvent) is raised.
Syntax
var offlineAudioCtx = new OfflineAudioContext(); offlineAudioCtx.oncomplete = function() { ... }
Example
When processing is complete, you might want to use the oncomplete handler the prompt the user that the audio can now be played, and enable the play button.
offlineAudioCtx.oncomplete = function() { console.log('Offline audio processing now complete'); showModalDialog('Song processed and ready to play'); playBtn.disabled = false; }
Specifications
| Specification |
|---|
| Web Audio API # dom-offlineaudiocontext-oncomplete |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
oncomplete |
25 |
12 |
25 |
No |
15 |
6 |
≤37 |
25 |
25 |
14 |
6 |
1.5 |
See also
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https://developer.mozilla.org/en-US/docs/Web/API/OfflineAudioContext/oncomplete