XRWebGLLayer.framebufferHeight
The read-only XRWebGLLayer
property framebufferHeight
indicates the height of the framebuffer, in pixels.
You can get the width of the framebuffer using the framebufferWidth
property.
Value
The height in pixels of the XR device's framebuffer. Each of the framebuffer's attachments (pixel, depth, color, and/or stencil buffers, for example) are all this many pixels tall.
Examples
This snippet fetches the framebuffer's width and height for later use.
let glLayer = xrSession.renderState.baseLayer; gl.bindFramebuffer(gl.FRAMEBUFFER, glLayer.framebuffer); frameWidth = glLayer.framebufferHeight; frameHeight = glLayer.framebufferHeight;
Specifications
Specification |
---|
WebXR Device API # dom-xrwebgllayer-framebufferheight |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
framebufferHeight |
79 |
79 |
No |
No |
No |
No |
No |
79 |
No |
No |
No |
11.2 |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/XRWebGLLayer/framebufferHeight