HTMLCanvasElement: webglcontextcreationerror event
The webglcontextcreationerror event of the WebGL API is fired if the user agent is unable to create a WebGLRenderingContext context.
This event has a WebGLContextEvent.statusMessage property, which can contain a platform dependent string with more information about the failure.
| Bubbles | Yes |
|---|---|
| Cancelable | Yes |
| Interface | WebGLContextEvent |
| Event handler property | none |
Example
var canvas = document.getElementById('canvas'); canvas.addEventListener('webglcontextcreationerror', function(e) { console.log(e.statusMessage || 'Unknown error'); }, false); var gl = canvas.getContext('webgl'); // logs statusMessage or "Unknown error" if unable to create WebGL context
Specifications
| Specification |
|---|
| WebGL Specification (WebGL) # 5.15.4 |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
webglcontextcreationerror_event |
9 |
12 |
49 |
11 |
12 |
5.1 |
≤37 |
25 |
49 |
12 |
8 |
1.5 |
See also
WebGLContextEventWebGLRenderingContext.isContextLost()-
WEBGL_lose_context,WEBGL_lose_context.loseContext(),WEBGL_lose_context.restoreContext()
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https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/webglcontextcreationerror_event