HTMLCanvasElement: webglcontextcreationerror event
The webglcontextcreationerror
event of the WebGL API is fired if the user agent is unable to create a WebGLRenderingContext
context.
This event has a WebGLContextEvent.statusMessage
property, which can contain a platform dependent string with more information about the failure.
Bubbles | Yes |
---|---|
Cancelable | Yes |
Interface | WebGLContextEvent |
Event handler property | none |
Example
var canvas = document.getElementById('canvas'); canvas.addEventListener('webglcontextcreationerror', function(e) { console.log(e.statusMessage || 'Unknown error'); }, false); var gl = canvas.getContext('webgl'); // logs statusMessage or "Unknown error" if unable to create WebGL context
Specifications
Specification |
---|
WebGL Specification (WebGL) # 5.15.4 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
webglcontextcreationerror_event |
9 |
12 |
49 |
11 |
12 |
5.1 |
≤37 |
25 |
49 |
12 |
8 |
1.5 |
See also
WebGLContextEvent
WebGLRenderingContext.isContextLost()
-
WEBGL_lose_context
,WEBGL_lose_context.loseContext()
,WEBGL_lose_context.restoreContext()
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https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/webglcontextcreationerror_event