WebGLRenderingContext.isTexture()
The WebGLRenderingContext.isTexture() method of the WebGL API returns true if the passed WebGLTexture is valid and false otherwise.
Syntax
GLboolean gl.isTexture(texture);
Parameters
- texture
-
A
WebGLTextureto check.
Return value
A GLboolean indicating whether or not the texture is valid.
Examples
Checking a texture
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var texture = gl.createTexture(); gl.isTexture(texture);
Specifications
| Specification |
|---|
| WebGL Specification (WebGL) # 5.14.8 |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
isTexture |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
See also
WebGLRenderingContext.bindTexture()WebGLRenderingContext.createTexture()WebGLRenderingContext.deleteTexture()WebGLRenderingContext.texImage2D()
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isTexture