WebGL2RenderingContext.bindVertexArray()
The WebGL2RenderingContext.bindVertexArray()
method of the WebGL 2 API binds a passed WebGLVertexArrayObject
object to the buffer.
Syntax
void gl.bindVertexArray(vertexArray);
Parameters
- vertexArray
-
A
WebGLVertexArrayObject
(VAO) object to bind.
Return value
None.
Examples
var vao = gl.createVertexArray(); gl.bindVertexArray(vao); // ... // calls to bindBuffer or vertexAttribPointer // which will be "recorded" in the VAO // ...
Specifications
Specification |
---|
WebGL 2.0 Specification (WebGL 2.0) # 3.7.17 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
bindVertexArray |
56 |
79 |
51 |
No |
43 |
15 |
58 |
58 |
51 |
43 |
15 |
7.0 |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/bindVertexArray