OES_vertex_array_object.bindVertexArrayOES()
The OES_vertex_array_object.bindVertexArrayOES()
method of the WebGL API binds a passed WebGLVertexArrayObject
object to the buffer.
Syntax
void ext.bindVertexArrayOES(arrayObject);
Parameters
- arrayObject
-
A
WebGLVertexArrayObject
(VAO) object to bind.
Return value
None.
Examples
var ext = gl.getExtension('OES_vertex_array_object'); var vao = ext.createVertexArrayOES(); ext.bindVertexArrayOES(vao); // ... // calls to bindBuffer or vertexAttribPointer // which will be "recorded" in the VAO // ...
Specifications
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
bindVertexArrayOES |
24 |
17 |
25 |
No |
15 |
8 |
≤37 |
25 |
? |
14 |
8 |
1.5 |
See also
WebGLRenderingContext.getExtension()
WebGLRenderingContext.vertexAttribPointer()
- WebGL2 equivalent:
WebGL2RenderingContext.bindVertexArray()
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https://developer.mozilla.org/en-US/docs/Web/API/OES_vertex_array_object/bindVertexArrayOES