EXT_float_blend
The WebGL API's EXT_float_blend extension allows blending and draw buffers with 32-bit floating-point components.
WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.
Note: This extension is available to both, WebGL1 and WebGL2 contexts. However, to use it, you need to enable the use of 32-bit floating-point draw buffers by enabling the extension WEBGL_color_buffer_float (for WebGL1) or EXT_color_buffer_float (for WebGL2). Doing so automatically enables EXT_float_blend as well.
With this extension enabled, calling drawArrays() or drawElements() with blending enabled and a draw buffer with 32-bit floating-point components will no longer result in an INVALID_OPERATION error.
Usage notes
On devices that support the EXT_float_blend extension, it is automatically, implicitly, enabled when any one or more of EXT_color_buffer_float, OES_texture_float, or WEBGL_color_buffer_float are enabled. This ensures that content written before EXT_float_blend was exposed by WebGL will function as expected.
Examples
const gl = canvas.getContext('webgl2'); // enable necessary extensions gl.getExtension('EXT_color_buffer_float'); gl.getExtension('EXT_float_blend'); const tex = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, tex); // use floating point format gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32F, 1, 1, 0, gl.RGBA, gl.FLOAT, null); const fb = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, fb); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex, 0); // enable blending gl.enable(gl.BLEND); gl.drawArrays(gl.POINTS, 0, 1); // won't throw gl.INVALID_OPERATION with the extension enabled
Specifications
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
EXT_float_blend |
75 |
79 |
67 |
No |
No |
14.1 |
No |
75
Until Chrome 77, this extension was unavailable on several Android devices powered by GLES 3.2. See bug 964208.
|
No |
No |
No |
No |
See also
- WebGL API
- Using WebGL extensions
- WebGL tutorial
WebGLRenderingContext.getExtension()EXT_color_buffer_floatWEBGL_color_buffer_floatWebGLRenderingContext.drawArrays()WebGLRenderingContext.drawElements()
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https://developer.mozilla.org/en-US/docs/Web/API/EXT_float_blend