OES_texture_float_linear
The OES_texture_float_linear
extension is part of the WebGL API and allows linear filtering with floating-point pixel types for textures.
WebGL extensions are available using the WebGLRenderingContext.getExtension()
method. For more information, see also Using Extensions in the WebGL tutorial.
Linear filtering
The OES_texture_float
extension alone does not allow linear filtering with floating-point textures. This extension enables this ability.
With the help of this extension, you can now set the magnification or minification filter in the WebGLRenderingContext.texParameter()
method to one of gl.LINEAR
, gl.LINEAR_MIPMAP_NEAREST
, gl.NEAREST_MIPMAP_LINEAR
, or gl.LINEAR_MIPMAP_LINEAR
, and use floating-point textures.
Examples
gl.getExtension('OES_texture_float'); gl.getExtension('OES_texture_float_linear'); var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.FLOAT, image);
Specifications
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
OES_texture_float_linear |
29 |
12 |
24 |
11 |
16 |
8 |
≤37 |
29 |
? |
16 |
8 |
2.0 |
See also
WebGLRenderingContext.getExtension()
WebGLRenderingContext.texImage2D()
WebGLRenderingContext.texSubImage2D()
OES_texture_float
OES_texture_half_float
OES_texture_half_float_linear
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https://developer.mozilla.org/en-US/docs/Web/API/OES_texture_float_linear