PointerEvent.pressure
The pressure
read-only property of the PointerEvent
interface indicates the normalized pressure of the pointer input.
Syntax
var pressure = pointerEvent.pressure;
Return value
pressure
-
The normalized pressure of the pointer input in the range of
0
to1
, inclusive, where0
and1
represent the minimum and maximum pressure the hardware is capable of detecting, respectively. For hardware that does not support pressure, such as a mouse, the value is0.5
when the pointer is active buttons state and0
otherwise.
Example
In this snippet, when a pointerdown
event is fired, different functions are called depending on the value of the event's pressure
property.
someElement.addEventListener('pointerdown', function(event) { if (event.pressure == 0) { // No pressure process_no_pressure(event); } else if (event.pressure == 1) { // Maximum pressure process_max_pressure(event); } else { // Default process_pressure(event); } }, false);
Specifications
Specification |
---|
Pointer Events # dom-pointerevent-pressure |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
pressure |
55 |
12 |
59
41
|
11
10
Returns 0 instead of 0.5 on hardware that doesn't support pressure.
|
42 |
13 |
55 |
55 |
79
41
|
42 |
13 |
6.0 |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/pressure