WebGLVertexArrayObject

The WebGLVertexArrayObject interface is part of the WebGL 2 API, represents vertex array objects (VAOs) pointing to vertex array data, and provides names for different sets of vertex data.

When working with WebGLVertexArrayObject objects, the following methods are useful:

Note: The OES_vertex_array_object extension allows you to use vertex array objects in a WebGL 1 context.

Examples

var vao = gl.createVertexArray();
gl.bindVertexArray(vao);

// ...
// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO
// ...

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
WebGLVertexArrayObject
56
79
51
No
43
15
58
58
51
43
15
7.0

See also

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https://developer.mozilla.org/en-US/docs/Web/API/WebGLVertexArrayObject