AudioDestinationNode.maxChannelCount
The maxchannelCount
property of the AudioDestinationNode
interface is an unsigned long
defining the maximum amount of channels that the physical device can handle.
The AudioNode.channelCount
property can be set between 0 and this value (both included). If maxChannelCount
is 0
, like in OfflineAudioContext
, the channel count cannot be changed.
Syntax
var audioCtx = new AudioContext(); var myDestination = audioCtx.destination; myDestination.maxChannelCount = 2;
Value
An unsigned long
.
Example
The following would set up a simple audio graph, featuring an AudioDestinationNode
with maxChannelCount
of 2:
var audioCtx = new AudioContext(); var source = audioCtx.createMediaElementSource(myMediaElement); source.connect(gainNode); audioCtx.destination.maxChannelCount = 2; gainNode.connect(audioCtx.destination);
To see a more complete implementation, check out one of our MDN Web Audio examples, such as Voice-change-o-matic or Violent Theremin.
Specifications
Specification |
---|
Web Audio API # dom-audiodestinationnode-maxchannelcount |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
maxChannelCount |
14 |
12 |
25 |
No |
15 |
6 |
≤37 |
18 |
25 |
14 |
Yes |
1.0 |
See also
© 2005–2021 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/AudioDestinationNode/maxChannelCount