CanvasRenderingContext2D.beginPath()
 The CanvasRenderingContext2D.beginPath() method of the Canvas 2D API starts a new path by emptying the list of sub-paths. Call this method when you want to create a new path. 
 Note: To create a new sub-path, i.e., one matching the current canvas state, you can use CanvasRenderingContext2D.moveTo(). 
Syntax
void ctx.beginPath();
Examples
Creating distinct paths
This example creates two paths, each of which contains a single line.
HTML
<canvas id="canvas"></canvas>
JavaScript
 The beginPath() method is called before beginning each line, so that they may be drawn with different colors. 
const canvas = document.getElementById('canvas'); const ctx = canvas.getContext('2d'); // First path ctx.beginPath(); ctx.strokeStyle = 'blue'; ctx.moveTo(20, 20); ctx.lineTo(200, 20); ctx.stroke(); // Second path ctx.beginPath(); ctx.strokeStyle = 'green'; ctx.moveTo(20, 20); ctx.lineTo(120, 120); ctx.stroke();
Result
Specifications
| Specification | 
|---|
| HTML Standard (HTML) # dom-context-2d-beginpath-dev | 
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
| beginPath | 1 | 12 | 1.5 | 9 | ≤12.1 | 2 | 1 | 18 | 4 | ≤12.1 | 1 | 1.0 | 
See also
- The interface defining this method: CanvasRenderingContext2D
- CanvasRenderingContext2D.closePath()
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    https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/beginPath