WEBGL_lose_context.restoreContext()
The WEBGL_lose_context.restoreContext() method is part of the WebGL API and allows you to simulate restoring the context of a WebGLRenderingContext
object.
Syntax
gl.getExtension('WEBGL_lose_context').restoreContext();
Errors thrown
-
INVALID_OPERATION
if the context was not lost.
Examples
With this method, you can simulate the webglcontextrestored
event:
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); canvas.addEventListener('webglcontextrestored', function(e) { console.log(e); }, false); gl.getExtension('WEBGL_lose_context').restoreContext();
Specifications
Specification |
---|
WebGL WEBGL_lose_context Khronos Ratified Extension Specification (WebGL WEBGL_lose_context Khronos Ratified Extension) |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
restoreContext |
26 |
17 |
22
19-58
|
No |
15 |
8 |
≤37 |
26 |
? |
14 |
8 |
1.5 |
See also
WebGLRenderingContext.isContextLost()
- Events:
webglcontextlost
,webglcontextrestored
,webglcontextcreationerror
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https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context/restoreContext