XRSession.depthDataFormat
The read-only depthDataFormat
property of an immersive-ar
XRSession
describes which depth sensing data format is used.
Value
This property can return the following values:
luminance-alpha
-
2-byte unsigned integer data buffers (
LUMINANCE_ALPHA
GLEnum
). CPU usage: interpretXRCPUDepthInformation.data
asUint8Array
. GPU usage: inspect Luminance and Alpha channels to reassemble single value. float32
-
4-byte floating point data buffers (
R32F
GLEnum
). CPU usage: interpretXRCPUDepthInformation.data
asFloat32Array
. GPU usage: inspect Red channel and use the value.
Examples
To request the desired data format, you need to specify a dataFormatPreference
when requesting a session using XRSystem.requestSession()
. Here, the caller is able to handle both "luminance-alpha" and "float32" formats. The order indicates preference for "luminance-alpha":
navigator.xr.requestSession("immersive-ar", { requiredFeatures: ["depth-sensing"], depthSensing: { usagePreference: ["cpu-optimized", "gpu-optimized"], formatPreference: ["luminance-alpha", "float32"] } });
To check which data format was selected by the user agent, you can call the depthDataFormat
property:
console.log(session.depthDataFormat); // either "luminance-alpha" or "float32"
Specifications
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
depthDataFormat |
90 |
90 |
No |
No |
No |
No |
No |
90 |
No |
No |
No |
No |
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https://developer.mozilla.org/en-US/docs/Web/API/XRSession/depthDataFormat