EXT_texture_filter_anisotropic
The EXT_texture_filter_anisotropic
extension is part of the WebGL API and exposes two constants for anisotropic filtering (AF).
AF improves the quality of mipmapped texture access when viewing a textured primitive at an oblique angle. Using just mipmapping, these lookups have a tendency to average to grey.
WebGL extensions are available using the WebGLRenderingContext.getExtension()
method. For more information, see also Using Extensions in the WebGL tutorial.
Constants
ext.MAX_TEXTURE_MAX_ANISOTROPY_EXT
-
This is the
pname
argument to thegl.getParameter()
call, and it returns the maximum available anisotropy. ext.TEXTURE_MAX_ANISOTROPY_EXT
-
This is the
pname
argument to thegl.getTexParameter()
andgl.texParameterf()
/gl.texParameteri()
calls and sets the desired maximum anisotropy for a texture.
Examples
var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); var ext = ( gl.getExtension('EXT_texture_filter_anisotropic') || gl.getExtension('MOZ_EXT_texture_filter_anisotropic') || gl.getExtension('WEBKIT_EXT_texture_filter_anisotropic') ); if (ext){ var max = gl.getParameter(ext.MAX_TEXTURE_MAX_ANISOTROPY_EXT); gl.texParameterf(gl.TEXTURE_2D, ext.TEXTURE_MAX_ANISOTROPY_EXT, max); }
Specifications
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
EXT_texture_filter_anisotropic |
34
35
|
12
79
|
47 |
11 |
21
22
|
7 |
37
37
|
34
35
|
47 |
21
22
|
7 |
3.0
4.0
|
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/EXT_texture_filter_anisotropic