CanvasRenderingContext2D.arc()
The CanvasRenderingContext2D.arc() method of the Canvas 2D API adds a circular arc to the current sub-path.
Syntax
void ctx.arc(x, y, radius, startAngle, endAngle [, counterclockwise]);
The arc() method creates a circular arc centered at (x, y) with a radius of radius. The path starts at startAngle, ends at endAngle, and travels in the direction given by counterclockwise (defaulting to clockwise).
Parameters
x-
The horizontal coordinate of the arc's center.
y-
The vertical coordinate of the arc's center.
radius-
The arc's radius. Must be positive.
startAngle-
The angle at which the arc starts in radians, measured from the positive x-axis.
endAngle-
The angle at which the arc ends in radians, measured from the positive x-axis.
-
counterclockwiseOptional -
An optional boolean value. If
true, draws the arc counter-clockwise between the start and end angles. The default isfalse(clockwise).
Examples
Drawing a full circle
This example draws a complete circle with the arc() method.
HTML
<canvas></canvas>
JavaScript
The arc is given an x-coordinate of 100, a y-coordinate of 75, and a radius of 50. To make a full circle, the arc begins at an angle of 0 radians (0°), and ends at an angle of 2π radians (360°).
const canvas = document.querySelector('canvas'); const ctx = canvas.getContext('2d'); ctx.beginPath(); ctx.arc(100, 75, 50, 0, 2 * Math.PI); ctx.stroke();
Result
Different shapes demonstrated
This example draws various shapes to show what is possible with arc().
const canvas = document.querySelector('canvas'); const ctx = canvas.getContext('2d'); // Draw shapes for (let i = 0; i <= 3; i++) { for (let j = 0; j <= 2; j++) { ctx.beginPath(); let x = 25 + j * 50; // x coordinate let y = 25 + i * 50; // y coordinate let radius = 20; // Arc radius let startAngle = 0; // Starting point on circle let endAngle = Math.PI + (Math.PI * j) / 2; // End point on circle let counterclockwise = i % 2 == 1; // Draw counterclockwise ctx.arc(x, y, radius, startAngle, endAngle, counterclockwise); if (i > 1) { ctx.fill(); } else { ctx.stroke(); } } }
Result
| Screenshot | Live sample |
|---|---|
Specifications
| Specification |
|---|
| HTML Standard (HTML) # dom-context-2d-arc-dev |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
arc |
1 |
12 |
1.5 |
9 |
11.6 |
3 |
1 |
18 |
4 |
12 |
1 |
1.0 |
See also
- The interface defining this method:
CanvasRenderingContext2D - Use
CanvasRenderingContext2D.ellipse()to draw an elliptical arc.
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https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/arc