WebGLRenderingContext.isShader()
The WebGLRenderingContext.isShader()
method of the WebGL API returns true
if the passed WebGLShader
is valid, false
otherwise.
Syntax
GLboolean gl.isShader(shader);
Parameters
- shader
-
A
WebGLShader
to check.
Return value
A GLboolean
indicating whether or not the shader is valid.
Examples
Checking a shader
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var shader = gl.createShader(gl.VERTEX_SHADER); // ... gl.isShader(shader);
Specifications
Specification |
---|
WebGL Specification (WebGL) # 5.14.9 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
isShader |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isShader