XRSession: squeezestart event
The WebXR event squeezestart
is sent to an XRSession
when the user begins a primary squeeze action on one of its input sources.
Primary squeeze actions are actions which are meant to represent gripping or squeezing using your hands, and may be simulated using triggers on hand controllers.
Bubbles | Yes |
---|---|
Cancelable | No |
Interface | XRInputSourceEvent |
Event handler property | onsqueezestart |
For details on how the squeezestart
, squeeze
, and squeezeend
events work, and how you should react to them, see Primary squeeze actions in Inputs and input sources.
Examples
The following example uses addEventListener()
to establish handlers for the squeeze events: squeezestart
, squeezeend
, and squeeze
. This snippet is the core of an event handler to allow the user to grab objects in the scene and move them around.
In this case, a single function is used to handle all three events, allowing them to share certain code that's the same regardless of which of the three events is received. Only after completing those tasks does the onSqueezeEvent()
function below dispatch the action out to a specialized function to handle things.
After checking to ensure that the received event is a tracked-pointer
event (the only kind we handle here), the target ray's pose is obtained using getPose()
.
If the target ray pose was fetched successfully, the code then uses the value of Event
property type
to route control to an appropriate function to handle the event which arrived:
- For
squeezestart
events, amyBeginTracking()
function is called with the target ray pose'smatrix
. ThemyBeginTracking()
function would presumably start the presentation of the object-dragging process, using the transform to perform a hit test, determining which object to pick up.myBeginTracking()
returns an object representing the object the user has begun to drag. - Upon receiving a
squeeze
event, themyDropObject()
function is called with the target object and the current target ray pose transform as inputs. This places the object into its new position in the world and triggers any effects that may arise from doing so (like scheduling an animation of a splash if dropped in water, etc). - The
squeezeend
event results in amyStopTracking()
function being called with the object being dragged and the final target ray pose's transform.
xrSession.addEventListener("squeezestart", onSqueezeEvent); xrSession.addEventListener("squeeze", onSqueezeEvent); xrSession.addEventListener("squeezeend", onSqueezeEvent); function onSqueezeEvent(event) { let source = event.inputSource; let targetObj = null; if (source.targetRayMode != "tracked-pointer") { return; } let targetRayPose = event.frame.getPose(source.targetRaySpace, myRefSpace); if (!targetRayPose) { return; } switch(event.type) { case "squeezestart": targetObj = myBeginTracking(targetRayPose.matrix); break; case "squeeze": myDropObject(targetObj, targetRayPose.matrix); break; case "squeezeend": myStopTracking(targetObj, targetRayPose.matrix); break; } }
You can of course also set up a handler these events by setting the XRSession
object's onsqueezeend
event handler property to a function that handles the event:
xrSession.onsqueezestart = onSqueezeEvent; xrSession.onsqueeze = onSqueezeEvent; xrSession.onsqueezeend = onSqueezeEvent;
Specifications
Specification |
---|
WebXR Device API # eventdef-xrsession-squeezestart |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
squeezestart_event |
83 |
83 |
No |
No |
No |
No |
No |
83 |
No |
No |
No |
13.0 |
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https://developer.mozilla.org/en-US/docs/Web/API/XRSession/squeezestart_event