GamepadButton.value
The GamepadButton.value
property of the GamepadButton
interface returns a double value used to represent the current state of analog buttons on many modern gamepads, such as the triggers.
The values are normalized to the range 0.0
— 1.0
, with 0.0
representing a button that is not pressed, and 1.0 representing a button that is fully pressed.
Example
let gp = navigator.getGamepads()[0]; if(gp.buttons[0].value > 0) { // respond to analog button being pressed in }
Value
A double.
Specifications
Specification |
---|
Gamepad # dom-gamepadbutton-value |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
value |
35
21-34
|
12 |
29 |
No |
22
15-21
|
10.1 |
No |
Yes |
32 |
22
14-21
|
10.3 |
Yes |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/value