WebGLFramebuffer
The WebGLFramebuffer interface is part of the WebGL API and represents a collection of buffers that serve as a rendering destination.
Description
The WebGLFramebuffer
object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLFramebuffer
objects, the following methods of the WebGLRenderingContext
are useful:
WebGLRenderingContext.bindFramebuffer()
WebGLRenderingContext.createFramebuffer()
WebGLRenderingContext.deleteFramebuffer()
WebGLRenderingContext.isFramebuffer()
Examples
Creating a frame buffer
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var buffer = gl.createFramebuffer();
Specifications
Specification |
---|
WebGL Specification (WebGL) # 5.5 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
WebGLFramebuffer |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
worker_support |
No |
No |
44 |
No |
No |
No |
No |
No |
No |
No |
No |
No |
See also
WebGLRenderingContext.bindFramebuffer()
WebGLRenderingContext.createFramebuffer()
WebGLRenderingContext.deleteFramebuffer()
WebGLRenderingContext.isFramebuffer()
- Other buffers:
WebGLBuffer
,WebGLRenderbuffer
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLFramebuffer