ANGLE_instanced_arrays.drawElementsInstancedANGLE()
The ANGLE_instanced_arrays.drawElementsInstancedANGLE() method of the WebGL API renders primitives from array data like the gl.drawElements() method. In addition, it can execute multiple instances of a set of elements.
Note: When using WebGL2, this method is available as gl.drawElementsInstanced() by default.
Syntax
void ext.drawElementsInstancedANGLE(mode, count, type, offset, primcount);
Parameters
mode-  
A
GLenumspecifying the type primitive to render. Possible values are:- 
gl.POINTS: Draws a single dot. - 
gl.LINE_STRIP: Draws a straight line to the next vertex. - 
gl.LINE_LOOP: Draws a straight line to the next vertex, and connects the last vertex back to the first. - 
gl.LINES: Draws a line between a pair of vertices. gl.TRIANGLE_STRIPgl.TRIANGLE_FAN- 
gl.TRIANGLES: Draws a triangle for a group of three vertices. 
 - 
 - count
 -  
A
GLsizeispecifying the number of elements to be rendered. - type
 -  
A
GLenumspecifying the type of the values in the element array buffer. Possible values are:gl.UNSIGNED_BYTEgl.UNSIGNED_SHORT- When using the 
OES_element_index_uintextension:gl.UNSIGNED_INT
 
 - offset
 -  
A
GLintptrspecifying an offset in the element array buffer. Must be a valid multiple of the size of the giventype. - primcount
 -  
A
GLsizeispecifying the number of instances of the set of elements to execute. 
Return value
None.
Exceptions
- If 
modeis not one of the accepted values, agl.INVALID_ENUMerror is thrown. - If 
offsetis a invalid multiple of the size of the given type, agl.INVALID_OPERATIONerror is thrown. - If 
countorprimcountare negative, agl.INVALID_VALUEerror is thrown. 
Examples
var ext = gl.getExtension('ANGLE_instanced_arrays'); ext.drawElementsInstancedANGLE(gl.POINTS, 2, gl.UNSIGNED_SHORT, 0, 4);
Specifications
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
drawElementsInstancedANGLE | 
32  | 
12  | 
47  | 
11  | 
19  | 
8  | 
4.4  | 
32  | 
Yes  | 
19  | 
8  | 
2.0  | 
See also
ext.drawArraysInstancedANGLE()ext.vertexAttribDivisorANGLE()WebGLRenderingContext.drawArrays()WebGLRenderingContext.drawElements()WebGL2RenderingContext.drawArraysInstanced()WebGL2RenderingContext.drawElementsInstanced()WebGL2RenderingContext.vertexAttribDivisor()WEBGL_multi_draw.multiDrawElementsInstancedWEBGL()
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    https://developer.mozilla.org/en-US/docs/Web/API/ANGLE_instanced_arrays/drawElementsInstancedANGLE