WebGLRenderingContext.blendEquationSeparate()
The WebGLRenderingContext.blendEquationSeparate()
method of the WebGL API is used to set the RGB blend equation and alpha blend equation separately.
The blend equation determines how a new pixel is combined with a pixel already in the WebGLFramebuffer
.
Syntax
void gl.blendEquationSeparate(modeRGB, modeAlpha);
Parameters
modeRGB
-
A
GLenum
specifying how the red, green and blue components of source and destination colors are combined. Must be either:-
gl.FUNC_ADD
: source + destination (default value), -
gl.FUNC_SUBTRACT
: source - destination, -
gl.FUNC_REVERSE_SUBTRACT
: destination - source, - When using the
EXT_blend_minmax
extension:-
ext.MIN_EXT
: Minimum of source and destination, -
ext.MAX_EXT
: Maximum of source and destination.
-
- When using a WebGL 2 context, the following values are available additionally:
-
gl.MIN
: Minimum of source and destination, -
gl.MAX
: Maximum of source and destination.
-
-
modeAlpha
-
A
GLenum
specifying how the alpha component (transparency) of source and destination colors are combined. Must be either:-
gl.FUNC_ADD
: source + destination (default value), -
gl.FUNC_SUBTRACT
: source - destination, -
gl.FUNC_REVERSE_SUBTRACT
: destination - source, - When using the
EXT_blend_minmax
extension:-
ext.MIN_EXT
: Minimum of source and destination, -
ext.MAX_EXT
: Maximum of source and destination.
-
- When using a WebGL 2 context, the following values are available additionally:
-
gl.MIN
: Minimum of source and destination, -
gl.MAX
: Maximum of source and destination.
-
-
Return value
None.
Exceptions
If mode is not one of the three possible values, a gl.INVALID_ENUM
error is thrown.
Examples
To set the blend equations, use:
gl.blendEquationSeparate(gl.FUNC_ADD, gl.FUNC_SUBTRACT);
To get the current blend equations, query the BLEND_EQUATION
, BLEND_EQUATION_RGB
and BLEND_EQUATION_ALPHA
constants which return gl.FUNC_ADD
, gl.FUNC_SUBTRACT
, gl.FUNC_REVERSE_SUBTRACT
, or if the EXT_blend_minmax
is enabled: ext.MIN_EXT
or ext.MAX_EXT
.
gl.getParameter(gl.BLEND_EQUATION_RGB) === gl.FUNC_ADD; // true gl.getParameter(gl.BLEND_EQUATION_ALPHA) === gl.FUNC_ADD; // true
Specifications
Specification |
---|
WebGL Specification (WebGL) # 5.14.3 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
blendEquationSeparate |
9 |
12 |
4 |
11 |
12 |
5.1 |
≤37 |
25 |
Yes |
12 |
8 |
1.5 |
WebGL2 |
56 |
79 |
51 |
No |
43 |
No |
58 |
58 |
51 |
43 |
No |
7.0 |
See also
WebGLRenderingContext.blendEquation()
WebGLRenderingContext.blendColor()
WebGLRenderingContext.blendFunc()
EXT_blend_minmax
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/blendEquationSeparate